Wicked God Deck Breakdown

Cards Usage Statistic

Main Deck

Ahrima, the Wicked Warden
Ahrima, the Wicked Warden
Ahrima, the Wicked Warden
DARK 4
Ahrima, the Wicked Warden
  • ATK:

  • 1700

  • DEF:

  • 0


You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.

Albaz the Ashen
Albaz the Ashen
Albaz the Ashen
DARK 4
Albaz the Ashen
  • ATK:

  • 1800

  • DEF:

  • 0


This card's name becomes "Fallen of Albaz" while on the field or in the GY. While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects. If a monster(s) you control leaves the field by an opponent's card effect, while this card and a Fusion Monster are in your GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Albaz the Ashen" once per turn.

Aluber the Jester of Despia
Aluber the Jester of Despia
Aluber the Jester of Despia
DARK 4
Aluber the Jester of Despia
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.

Bystial Baldrake
Bystial Baldrake
Bystial Baldrake
DARK 6
Bystial Baldrake
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.

Bystial Druiswurm
Bystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.

Bystial Magnamhut
Bystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

Dark Armed Dragon
Dark Armed Dragon
Dark Armed Dragon
DARK 7
Dark Armed Dragon
  • ATK:

  • 2800

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.

Dark Honest
Dark Honest
Dark Honest
DARK 4
Dark Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


Once per turn, during your Main Phase: You can return this face-up card to the hand. During the Damage Step, when your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its own ATK, until the end of this turn.

Darkest Diabolos, Lord of the Lair
Darkest Diabolos, Lord of the Lair
Darkest Diabolos, Lord of the Lair
DARK 8
Darkest Diabolos, Lord of the Lair
  • ATK:

  • 3000

  • DEF:

  • 2000


Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.

Darkness Neosphere
Darkness Neosphere
Darkness Neosphere
DARK 10
Darkness Neosphere
  • ATK:

  • 4000

  • DEF:

  • 4000


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.

Doomcaliber Knight
Doomcaliber Knight
Doomcaliber Knight
DARK 4
Doomcaliber Knight
  • ATK:

  • 1900

  • DEF:

  • 1800


Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.

Fallen of Albaz
Fallen of Albaz
Fallen of Albaz
DARK 4
Fallen of Albaz
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.

Keeper of Dragon Magic
Keeper of Dragon Magic
Keeper of Dragon Magic
DARK 4
Keeper of Dragon Magic
  • ATK:

  • 1800

  • DEF:

  • 1300


If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.

Leraje the God of Archery
Leraje the God of Archery
Leraje the God of Archery
DARK 4
Leraje the God of Archery
  • ATK:

  • 1800

  • DEF:

  • 1600


When this card is Normal Summoned: You can make this card gain 100 ATK for each Monster Type currently in your GY, until the end of this turn. You can target 1 other face-up monster on the field; this card cannot attack for the rest of this turn, also that monster loses DEF equal to this card's ATK, then if its DEF becomes 0 by this effect, destroy it. You can only use this effect of "Leraje the God of Archery" once per turn.

Magnarokket Dragon
Magnarokket Dragon
Magnarokket Dragon
DARK 4
Magnarokket Dragon
  • ATK:

  • 1800

  • DEF:

  • 1200


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.

Phantom Skyblaster
Phantom Skyblaster
Phantom Skyblaster
DARK 4
Phantom Skyblaster
  • ATK:

  • 1100

  • DEF:

  • 800


When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.

Prometheus, King of the Shadows
Prometheus, King of the Shadows
Prometheus, King of the Shadows
DARK 4
Prometheus, King of the Shadows
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is Normal Summoned: Banish 1 or more DARK monsters from your GY, and if you do, this card gains 400 ATK for each, until the end of this turn.

Rainbow Dark Dragon
Rainbow Dark Dragon
Rainbow Dark Dragon
DARK 10
Rainbow Dark Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


(This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way.

Red-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.

Silverrokket Dragon
Silverrokket Dragon
Silverrokket Dragon
DARK 4
Silverrokket Dragon
  • ATK:

  • 1900

  • DEF:

  • 100


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn.

Skull Meister
Skull Meister
Skull Meister
DARK 4
Skull Meister
  • ATK:

  • 1700

  • DEF:

  • 400


When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.

Stygian Street Patrol
Stygian Street Patrol
Stygian Street Patrol
DARK 4
Stygian Street Patrol
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand.

The Dark Creator
The Dark Creator
The Dark Creator
DARK 8
The Dark Creator
  • ATK:

  • 2300

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target.

The Wicked Avatar
The Wicked Avatar
The Wicked Avatar
DARK 10
The Wicked Avatar
  • ATK:

  • -1

  • DEF:

  • -1


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except "The Wicked Avatar").

The Wicked Dreadroot
The Wicked Dreadroot
The Wicked Dreadroot
DARK 10
The Wicked Dreadroot
  • ATK:

  • 4000

  • DEF:

  • 4000


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.

The Wicked Eraser
The Wicked Eraser
The Wicked Eraser
DARK 10
The Wicked Eraser
  • ATK:

  • -1

  • DEF:

  • -1


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls x 1000. When this card is destroyed and sent to the Graveyard, destroy all cards on the field. During your Main Phase, you can destroy this card.

Tragoedia
Tragoedia
Tragoedia
DARK 10
Tragoedia
  • ATK:

  • -1

  • DEF:

  • -1


When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.

D/D/D Destiny King Zero Laplace
D/D/D Destiny King Zero Laplace
D/D/D Destiny King Zero Laplace
DARK 101
D/D/D Destiny King Zero Laplace
  • ATK:

  • -1

  • DEF:

  • 0


[ Pendulum Effect ] During your Main Phase: You can add 1 face-up "D/D/D" Pendulum Monster from your Extra Deck to your hand, except "D/D/D Destiny King Zero Laplace". You can only use this effect of "D/D/D Destiny King Zero Laplace" once per turn. [ Monster Effect ] You can Special Summon this card (from your hand) by Tributing 1 "D/D/D" monster. Before damage calculation, if this card battles an opponent's monster: You can activate this effect; this card's ATK becomes double that opponent's monster's original ATK until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle.

Go! - D/D/D Divine Zero King Rage
Go! - D/D/D Divine Zero King Rage
Go! - D/D/D Divine Zero King Rage
DARK 1010
Go! - D/D/D Divine Zero King Rage
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn. [ Monster Effect ] When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card. You can Tribute 1 other monster; apply 1 of these effects until the end of this turn. ● This card can attack directly. ● Your opponent cannot activate cards or effects in the Spell & Trap Zones. ● Your opponent cannot activate card effects in their hand or GY.

Ghost Charon, the Underworld Boatman
Ghost Charon, the Underworld Boatman
Ghost Charon, the Underworld Boatman
DARK 2
Ghost Charon, the Underworld Boatman
  • ATK:

  • 500

  • DEF:

  • 0


If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your Graveyard; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of "Ghost Charon, the Underworld Boatman" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters.

Rokket Caliber
Rokket Caliber
Rokket Caliber
DARK 4
Rokket Caliber
  • ATK:

  • 1700

  • DEF:

  • 100


You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon "Rokket Caliber" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except "Rokket Caliber". You can only use this effect of "Rokket Caliber" once per turn.

Rokket Tracer
Rokket Tracer
Rokket Tracer
DARK 4
Rokket Tracer
  • ATK:

  • 1600

  • DEF:

  • 1000


(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.

The Bystial Aluber
The Bystial Aluber
The Bystial Aluber
DARK 4
The Bystial Aluber
  • ATK:

  • 1800

  • DEF:

  • 0


This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is Normal or Special Summoned: You can discard 1 card, then target 1 Dragon monster your opponent controls or in their GY, and activate the appropriate effect; ● Send this card to the GY, and if you do, take control of that monster on the field until the End Phase. ● Send this card to the GY, and if you do, Special Summon that monster from the GY to your field. You can only use this effect of "The Bystial Aluber" once per turn.

Allure of Darkness
Allure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    Branded Fusion
    Branded Fusion
    Branded Fusion
    Spell Normal
    Branded Fusion

      Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as material. You cannot Special Summon from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.

      Branded in Red
      Branded in Red
      Branded in Red
      Spell Quick
      Branded in Red

        Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 "Branded in Red" per turn.

        Branded in White
        Branded in White
        Branded in White
        Spell Normal
        Branded in White

          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use "Fallen of Albaz" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded in White" once per turn.

          Forbidden Droplet
          Forbidden Droplet
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



            Tag(s):

            Lair of Darkness
            Lair of Darkness
            Lair of Darkness
            Spell Field
            Lair of Darkness

              All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.

              Lightning Storm
              Lightning Storm
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



                Tag(s):

                Monster Reborn
                Monster Reborn
                Monster Reborn
                Spell Normal
                Monster Reborn

                  Target 1 monster in either GY; Special Summon it.



                  Tag(s):

                  Raigeki
                  Raigeki
                  Raigeki
                  Spell Normal
                  Raigeki

                    Destroy all monsters your opponent controls.



                    Tag(s):

                    Recurring Nightmare
                    Recurring Nightmare
                    Recurring Nightmare
                    Spell Normal
                    Recurring Nightmare

                      Target 2 DARK monsters with 0 DEF in your GY; add those targets to your hand.

                      Spell Card "Soul Exchange"
                      Spell Card "Soul Exchange"
                      Spell Card "Soul Exchange"
                      Spell Normal
                      Spell Card "Soul Exchange"

                        Immediately after this effect resolves, Tribute Summon 1 monster (and you can Tribute monsters your opponent controls even though you do not control them), but it cannot be Tributed this turn. If this card is sent from the field to the GY: Your opponent can apply this card's preceding effect. You can only activate 1 "Spell Card "Soul Exchange"" per turn.

                        Super Polymerization
                        Super Polymerization
                        Super Polymerization
                        Spell Quick
                        Super Polymerization

                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                          Tag(s):

                          Twin Twisters
                          Twin Twisters
                          Twin Twisters
                          Spell Quick
                          Twin Twisters

                            Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.

                            Dark Illusion
                            Dark Illusion
                            Dark Illusion
                            Trap Counter
                            Dark Illusion

                              When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.

                              Eradicator Epidemic Virus
                              Eradicator Epidemic Virus
                              Eradicator Epidemic Virus
                              Trap Normal
                              Eradicator Epidemic Virus

                                Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.

                                Fiendish Chain
                                Fiendish Chain
                                Fiendish Chain
                                Trap Continuous
                                Fiendish Chain

                                  Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.

                                  Ghost of a Grudge
                                  Ghost of a Grudge
                                  Ghost of a Grudge
                                  Trap Normal
                                  Ghost of a Grudge

                                    If your opponent has 8 or more cards in their Graveyard: The ATK of all monsters your opponent currently controls become 0.

                                    Iron Thunder
                                    Iron Thunder
                                    Iron Thunder
                                    Trap Counter
                                    Iron Thunder

                                      When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.

                                      Sinister Yorishiro
                                      Sinister Yorishiro
                                      Sinister Yorishiro
                                      Trap Continuous
                                      Sinister Yorishiro

                                        Each turn, 1 Level 5 or higher Fiend monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend monster (and no other cards) would be destroyed, you can send this card to the GY instead.

                                        Synchro Call
                                        Synchro Call
                                        Synchro Call
                                        Trap Normal
                                        Synchro Call

                                          Target 1 monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 DARK Dragon or Fiend-Type Synchro Monster using only monsters you control as Materials, including the Summoned monster.

                                          Unending Nightmare
                                          Unending Nightmare
                                          Unending Nightmare
                                          Trap Continuous
                                          Unending Nightmare

                                            You can pay 1000 LP, then target 1 face-up Spell/Trap on the field; destroy it. You can only activate this effect of "Unending Nightmare" once per Chain.

                                            Extra Deck

                                            Alba-Lenatus the Abyss Dragon
                                            Alba-Lenatus the Abyss Dragon
                                            Alba-Lenatus the Abyss Dragon
                                            DARK 8
                                            Alba-Lenatus the Abyss Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2500


                                            1 "Fallen of Albaz" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand.

                                            Albion the Branded Dragon
                                            Albion the Branded Dragon
                                            Albion the Branded Dragon
                                            DARK 8
                                            Albion the Branded Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.

                                            Masquerade the Blazing Dragon
                                            Masquerade the Blazing Dragon
                                            Masquerade the Blazing Dragon
                                            DARK 8
                                            Masquerade the Blazing Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            1 "Despia" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.

                                            Mirrorjade the Iceblade Dragon
                                            Mirrorjade the Iceblade Dragon
                                            Mirrorjade the Iceblade Dragon
                                            DARK 8
                                            Mirrorjade the Iceblade Dragon
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.

                                            Starving Venom Fusion Dragon
                                            Starving Venom Fusion Dragon
                                            Starving Venom Fusion Dragon
                                            DARK 8
                                            Starving Venom Fusion Dragon
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2000


                                            2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

                                            Titaniklad the Ash Dragon
                                            Titaniklad the Ash Dragon
                                            Titaniklad the Ash Dragon
                                            DARK 8
                                            Titaniklad the Ash Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2500


                                            "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.

                                            Topologic Bomber Dragon
                                            Topologic Bomber Dragon
                                            Topologic Bomber Dragon
                                            DARK
                                            Topologic Bomber Dragon
                                            • ATK:

                                            • 3000

                                            • LINK-4

                                            Link Arrow:

                                            Top

                                            Bottom-Left

                                            Bottom

                                            Bottom-Right


                                            2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.

                                            Topologic Zeroboros
                                            Topologic Zeroboros
                                            Topologic Zeroboros
                                            DARK
                                            Topologic Zeroboros
                                            • ATK:

                                            • 3000

                                            • LINK-4

                                            Link Arrow:

                                            Top-Left

                                            Top-Right

                                            Bottom-Left

                                            Bottom-Right


                                            2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.

                                            Beelze of the Diabolic Dragons
                                            Beelze of the Diabolic Dragons
                                            Beelze of the Diabolic Dragons
                                            DARK 8
                                            Beelze of the Diabolic Dragons
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            1 DARK Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. If you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took.

                                            Bystial Dis Pater
                                            Bystial Dis Pater
                                            Bystial Dis Pater
                                            DARK 10
                                            Bystial Dis Pater
                                            • ATK:

                                            • 3500

                                            • DEF:

                                            • 3500


                                            1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.

                                            Chaos Angel
                                            Chaos Angel
                                            Chaos Angel
                                            DARK 10
                                            Chaos Angel
                                            • ATK:

                                            • 3500

                                            • DEF:

                                            • 2800


                                            1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

                                            Dragocytos Corrupted Nethersoul Dragon
                                            Dragocytos Corrupted Nethersoul Dragon
                                            Dragocytos Corrupted Nethersoul Dragon
                                            DARK 10
                                            Dragocytos Corrupted Nethersoul Dragon
                                            • ATK:

                                            • 4000

                                            • DEF:

                                            • 2000


                                            1 DARK Tuner + 1 non-Tuner Dragon-Type monster Cannot be destroyed by battle. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During your Standby Phase: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK.

                                            Super Starslayer TY-PHON - Sky Crisis
                                            Super Starslayer TY-PHON - Sky Crisis
                                            Super Starslayer TY-PHON - Sky Crisis
                                            DARK
                                            Super Starslayer TY-PHON - Sky Crisis
                                            • ATK:

                                            • 2900

                                            • DEF:

                                            • 2900


                                            2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                                            Varudras, the Final Bringer of the End Times
                                            Varudras, the Final Bringer of the End Times
                                            Varudras, the Final Bringer of the End Times
                                            DARK
                                            Varudras, the Final Bringer of the End Times
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.

                                            Main: 60 Extra: 15

                                            1 cardAhrima, the Wicked Warden 1 cardAhrima, the Wicked Warden
                                            Ahrima, the Wicked Warden
                                            DARK 4
                                            Ahrima, the Wicked Warden
                                            • ATK:

                                            • 1700

                                            • DEF:

                                            • 0


                                            You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.


                                            1 cardAlbaz the Ashen 1 cardAlbaz the Ashen
                                            Albaz the Ashen
                                            DARK 4
                                            Albaz the Ashen
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 0


                                            This card's name becomes "Fallen of Albaz" while on the field or in the GY. While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects. If a monster(s) you control leaves the field by an opponent's card effect, while this card and a Fusion Monster are in your GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Albaz the Ashen" once per turn.


                                            1 cardAluber the Jester of Despia 1 cardAluber the Jester of Despia
                                            Aluber the Jester of Despia
                                            DARK 4
                                            Aluber the Jester of Despia
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 0


                                            If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.


                                            1 cardArmageddon Knight 1 cardArmageddon Knight
                                            Armageddon Knight
                                            DARK 4
                                            Armageddon Knight
                                            • ATK:

                                            • 1400

                                            • DEF:

                                            • 1200


                                            When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


                                            1 cardBystial Baldrake
                                            1 cardBystial Baldrake
                                            Bystial Baldrake
                                            DARK 6
                                            Bystial Baldrake
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


                                            1 cardBystial Druiswurm
                                            1 cardBystial Druiswurm
                                            Bystial Druiswurm
                                            DARK 6
                                            Bystial Druiswurm
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                            1 cardBystial Magnamhut
                                            1 cardBystial Magnamhut
                                            Bystial Magnamhut
                                            DARK 6
                                            Bystial Magnamhut
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                            1 cardCard Guard 1 cardCard Guard
                                            Card Guard
                                            DARK 4
                                            Card Guard
                                            • ATK:

                                            • 1600

                                            • DEF:

                                            • 500


                                            If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).


                                            1 cardDark Armed Dragon 1 cardDark Armed Dragon
                                            Dark Armed Dragon
                                            DARK 7
                                            Dark Armed Dragon
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 1000


                                            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.


                                            1 cardDark Eye Nightmare 1 cardDark Eye Nightmare
                                            Dark Eye Nightmare
                                            DARK 4
                                            Dark Eye Nightmare
                                            • ATK:

                                            • 1700

                                            • DEF:

                                            • 1700


                                            Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead. You can banish up to 3 Traps from your GY; apply this effect, based on the number banished. ● 1: Draw 1 card, then place 1 card from your hand on top of the Deck. ● 2: Draw 1 card. ● 3: Draw 2 cards, then discard 1 card. You can only use this effect of "Dark Eye Nightmare" once per turn.


                                            1 cardDark Honest 1 cardDark Honest
                                            Dark Honest
                                            DARK 4
                                            Dark Honest
                                            • ATK:

                                            • 1100

                                            • DEF:

                                            • 1900


                                            Once per turn, during your Main Phase: You can return this face-up card to the hand. During the Damage Step, when your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its own ATK, until the end of this turn.


                                            1 cardDarkest Diabolos, Lord of the Lair 1 cardDarkest Diabolos, Lord of the Lair
                                            Darkest Diabolos, Lord of the Lair
                                            DARK 8
                                            Darkest Diabolos, Lord of the Lair
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2000


                                            Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.


                                            1 cardDarkness Neosphere 1 cardDarkness Neosphere
                                            Darkness Neosphere
                                            DARK 10
                                            Darkness Neosphere
                                            • ATK:

                                            • 4000

                                            • DEF:

                                            • 4000


                                            This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.


                                            1 cardDoomcaliber Knight 1 cardDoomcaliber Knight
                                            Doomcaliber Knight
                                            DARK 4
                                            Doomcaliber Knight
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 1800


                                            Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.


                                            1 cardFallen of Albaz 1 cardFallen of Albaz
                                            Fallen of Albaz
                                            DARK 4
                                            Fallen of Albaz
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 0


                                            If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


                                            1 cardKeeper of Dragon Magic 1 cardKeeper of Dragon Magic
                                            Keeper of Dragon Magic
                                            DARK 4
                                            Keeper of Dragon Magic
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 1300


                                            If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.


                                            1 cardLeraje the God of Archery 1 cardLeraje the God of Archery
                                            Leraje the God of Archery
                                            DARK 4
                                            Leraje the God of Archery
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 1600


                                            When this card is Normal Summoned: You can make this card gain 100 ATK for each Monster Type currently in your GY, until the end of this turn. You can target 1 other face-up monster on the field; this card cannot attack for the rest of this turn, also that monster loses DEF equal to this card's ATK, then if its DEF becomes 0 by this effect, destroy it. You can only use this effect of "Leraje the God of Archery" once per turn.


                                            1 cardMagnarokket Dragon 1 cardMagnarokket Dragon
                                            Magnarokket Dragon
                                            DARK 4
                                            Magnarokket Dragon
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 1200


                                            When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.


                                            1 cardPhantom Skyblaster
                                            1 cardPhantom Skyblaster
                                            Phantom Skyblaster
                                            DARK 4
                                            Phantom Skyblaster
                                            • ATK:

                                            • 1100

                                            • DEF:

                                            • 800


                                            When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.


                                            1 cardPrometheus, King of the Shadows 1 cardPrometheus, King of the Shadows
                                            Prometheus, King of the Shadows
                                            DARK 4
                                            Prometheus, King of the Shadows
                                            • ATK:

                                            • 1200

                                            • DEF:

                                            • 800


                                            If this card is Normal Summoned: Banish 1 or more DARK monsters from your GY, and if you do, this card gains 400 ATK for each, until the end of this turn.


                                            1 cardRainbow Dark Dragon 1 cardRainbow Dark Dragon
                                            Rainbow Dark Dragon
                                            DARK 10
                                            Rainbow Dark Dragon
                                            • ATK:

                                            • 4000

                                            • DEF:

                                            • 0


                                            (This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way.


                                            1 cardRed-Eyes Darkness Metal Dragon
                                            1 cardRed-Eyes Darkness Metal Dragon
                                            Red-Eyes Darkness Metal Dragon
                                            DARK 10
                                            Red-Eyes Darkness Metal Dragon
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2400


                                            You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


                                            1 cardSilverrokket Dragon
                                            1 cardSilverrokket Dragon
                                            Silverrokket Dragon
                                            DARK 4
                                            Silverrokket Dragon
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 100


                                            When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn.


                                            1 cardSkull Meister 1 cardSkull Meister
                                            Skull Meister
                                            DARK 4
                                            Skull Meister
                                            • ATK:

                                            • 1700

                                            • DEF:

                                            • 400


                                            When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


                                            1 cardStygian Street Patrol 1 cardStygian Street Patrol
                                            Stygian Street Patrol
                                            DARK 4
                                            Stygian Street Patrol
                                            • ATK:

                                            • 1600

                                            • DEF:

                                            • 1200


                                            If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand.


                                            1 cardThe Dark Creator 1 cardThe Dark Creator
                                            The Dark Creator
                                            DARK 8
                                            The Dark Creator
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 3000


                                            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target.


                                            1 cardThe Wicked Avatar 1 cardThe Wicked Avatar
                                            The Wicked Avatar
                                            DARK 10
                                            The Wicked Avatar
                                            • ATK:

                                            • -1

                                            • DEF:

                                            • -1


                                            This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except "The Wicked Avatar").


                                            1 cardThe Wicked Dreadroot 1 cardThe Wicked Dreadroot
                                            The Wicked Dreadroot
                                            DARK 10
                                            The Wicked Dreadroot
                                            • ATK:

                                            • 4000

                                            • DEF:

                                            • 4000


                                            This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.


                                            1 cardThe Wicked Eraser 1 cardThe Wicked Eraser
                                            The Wicked Eraser
                                            DARK 10
                                            The Wicked Eraser
                                            • ATK:

                                            • -1

                                            • DEF:

                                            • -1


                                            This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls x 1000. When this card is destroyed and sent to the Graveyard, destroy all cards on the field. During your Main Phase, you can destroy this card.


                                            1 cardTragoedia 1 cardTragoedia
                                            Tragoedia
                                            DARK 10
                                            Tragoedia
                                            • ATK:

                                            • -1

                                            • DEF:

                                            • -1


                                            When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.


                                            1 cardD/D/D Destiny King Zero Laplace 1 cardD/D/D Destiny King Zero Laplace
                                            D/D/D Destiny King Zero Laplace
                                            DARK 101
                                            D/D/D Destiny King Zero Laplace
                                            • ATK:

                                            • -1

                                            • DEF:

                                            • 0


                                            [ Pendulum Effect ] During your Main Phase: You can add 1 face-up "D/D/D" Pendulum Monster from your Extra Deck to your hand, except "D/D/D Destiny King Zero Laplace". You can only use this effect of "D/D/D Destiny King Zero Laplace" once per turn. [ Monster Effect ] You can Special Summon this card (from your hand) by Tributing 1 "D/D/D" monster. Before damage calculation, if this card battles an opponent's monster: You can activate this effect; this card's ATK becomes double that opponent's monster's original ATK until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle.


                                            1 cardGo! - D/D/D Divine Zero King Rage 1 cardGo! - D/D/D Divine Zero King Rage
                                            Go! - D/D/D Divine Zero King Rage
                                            DARK 1010
                                            Go! - D/D/D Divine Zero King Rage
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            [ Pendulum Effect ] If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn. [ Monster Effect ] When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card. You can Tribute 1 other monster; apply 1 of these effects until the end of this turn. ● This card can attack directly. ● Your opponent cannot activate cards or effects in the Spell & Trap Zones. ● Your opponent cannot activate card effects in their hand or GY.


                                            1 cardGhost Charon, the Underworld Boatman 1 cardGhost Charon, the Underworld Boatman
                                            Ghost Charon, the Underworld Boatman
                                            DARK 2
                                            Ghost Charon, the Underworld Boatman
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 0


                                            If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your Graveyard; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of "Ghost Charon, the Underworld Boatman" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters.


                                            1 cardRokket Caliber 1 cardRokket Caliber
                                            Rokket Caliber
                                            DARK 4
                                            Rokket Caliber
                                            • ATK:

                                            • 1700

                                            • DEF:

                                            • 100


                                            You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon "Rokket Caliber" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except "Rokket Caliber". You can only use this effect of "Rokket Caliber" once per turn.


                                            1 cardRokket Tracer 1 cardRokket Tracer
                                            Rokket Tracer
                                            DARK 4
                                            Rokket Tracer
                                            • ATK:

                                            • 1600

                                            • DEF:

                                            • 1000


                                            (Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.


                                            1 cardThe Bystial Aluber 1 cardThe Bystial Aluber
                                            The Bystial Aluber
                                            DARK 4
                                            The Bystial Aluber
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 0


                                            This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is Normal or Special Summoned: You can discard 1 card, then target 1 Dragon monster your opponent controls or in their GY, and activate the appropriate effect; ● Send this card to the GY, and if you do, take control of that monster on the field until the End Phase. ● Send this card to the GY, and if you do, Special Summon that monster from the GY to your field. You can only use this effect of "The Bystial Aluber" once per turn.


                                            1 cardAllure of Darkness
                                            1 cardAllure of Darkness
                                            Allure of Darkness
                                            Spell Normal
                                            Allure of Darkness

                                              Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                              1 cardBranded Fusion
                                              1 cardBranded Fusion
                                              Branded Fusion
                                              Spell Normal
                                              Branded Fusion

                                                Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as material. You cannot Special Summon from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.


                                                1 cardBranded in Red 1 cardBranded in Red
                                                Branded in Red
                                                Spell Quick
                                                Branded in Red

                                                  Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 "Branded in Red" per turn.


                                                  1 cardBranded in White 1 cardBranded in White
                                                  Branded in White
                                                  Spell Normal
                                                  Branded in White

                                                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use "Fallen of Albaz" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded in White" once per turn.


                                                    1 cardDivine Evolution 1 cardDivine Evolution
                                                    Divine Evolution
                                                    Spell Normal
                                                    Divine Evolution

                                                      This card's activation and effect cannot be negated. Choose 1 monster you control whose original Type is Divine-Beast or whose original name is "The Wicked Avatar", "The Wicked Dreadroot", or "The Wicked Eraser", except a monster(s) already affected by "Divine Evolution", and it gains 1000 ATK/DEF, its effect activations and its activated effects cannot be negated, also it gains the following effect. ● When this card declares an attack: You can make your opponent send 1 monster they control to the GY (their choice).


                                                      1 cardForbidden Droplet 1 cardForbidden Droplet
                                                      Forbidden Droplet
                                                      Spell Quick
                                                      Forbidden Droplet

                                                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                        Tag(s):

                                                        1 cardLair of Darkness 1 cardLair of Darkness
                                                        Lair of Darkness
                                                        Spell Field
                                                        Lair of Darkness

                                                          All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.


                                                          1 cardLightning Storm
                                                          1 cardLightning Storm
                                                          Lightning Storm
                                                          Spell Normal
                                                          Lightning Storm

                                                            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                            Tag(s):

                                                            1 cardMonster Reborn
                                                            1 cardMonster Reborn
                                                            Monster Reborn
                                                            Spell Normal
                                                            Monster Reborn

                                                              Target 1 monster in either GY; Special Summon it.




                                                              Tag(s):

                                                              1 cardRaigeki
                                                              1 cardRaigeki
                                                              Raigeki
                                                              Spell Normal
                                                              Raigeki

                                                                Destroy all monsters your opponent controls.




                                                                Tag(s):

                                                                1 cardRecurring Nightmare 1 cardRecurring Nightmare
                                                                Recurring Nightmare
                                                                Spell Normal
                                                                Recurring Nightmare

                                                                  Target 2 DARK monsters with 0 DEF in your GY; add those targets to your hand.


                                                                  1 cardSpell Card "Soul Exchange" 1 cardSpell Card "Soul Exchange"
                                                                  Spell Card "Soul Exchange"
                                                                  Spell Normal
                                                                  Spell Card "Soul Exchange"

                                                                    Immediately after this effect resolves, Tribute Summon 1 monster (and you can Tribute monsters your opponent controls even though you do not control them), but it cannot be Tributed this turn. If this card is sent from the field to the GY: Your opponent can apply this card's preceding effect. You can only activate 1 "Spell Card "Soul Exchange"" per turn.


                                                                    1 cardSuper Polymerization
                                                                    1 cardSuper Polymerization
                                                                    Super Polymerization
                                                                    Spell Quick
                                                                    Super Polymerization

                                                                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                                      Tag(s):

                                                                      1 cardTwin Twisters 1 cardTwin Twisters
                                                                      Twin Twisters
                                                                      Spell Quick
                                                                      Twin Twisters

                                                                        Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                                                        1 cardDark Illusion 1 cardDark Illusion
                                                                        Dark Illusion
                                                                        Trap Counter
                                                                        Dark Illusion

                                                                          When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.


                                                                          1 cardEradicator Epidemic Virus 1 cardEradicator Epidemic Virus
                                                                          Eradicator Epidemic Virus
                                                                          Trap Normal
                                                                          Eradicator Epidemic Virus

                                                                            Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                                                                            1 cardFiendish Chain 1 cardFiendish Chain
                                                                            Fiendish Chain
                                                                            Trap Continuous
                                                                            Fiendish Chain

                                                                              Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                                                              1 cardGhost of a Grudge 1 cardGhost of a Grudge
                                                                              Ghost of a Grudge
                                                                              Trap Normal
                                                                              Ghost of a Grudge

                                                                                If your opponent has 8 or more cards in their Graveyard: The ATK of all monsters your opponent currently controls become 0.


                                                                                1 cardIron Thunder 1 cardIron Thunder
                                                                                Iron Thunder
                                                                                Trap Counter
                                                                                Iron Thunder

                                                                                  When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.


                                                                                  1 cardLevel Resist Wall 1 cardLevel Resist Wall
                                                                                  Level Resist Wall
                                                                                  Trap Normal
                                                                                  Level Resist Wall

                                                                                    If a monster(s) you control is destroyed by battle or an opponent's card effect: Target 1 of those monsters; Special Summon monster(s) from your Deck in Defense Position so their combined Levels equal the Level of that monster, but negate their effects. You can only activate 1 "Level Resist Wall" per turn.


                                                                                    1 cardSinister Yorishiro 1 cardSinister Yorishiro
                                                                                    Sinister Yorishiro
                                                                                    Trap Continuous
                                                                                    Sinister Yorishiro

                                                                                      Each turn, 1 Level 5 or higher Fiend monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend monster (and no other cards) would be destroyed, you can send this card to the GY instead.


                                                                                      1 cardSynchro Call 1 cardSynchro Call
                                                                                      Synchro Call
                                                                                      Trap Normal
                                                                                      Synchro Call

                                                                                        Target 1 monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 DARK Dragon or Fiend-Type Synchro Monster using only monsters you control as Materials, including the Summoned monster.


                                                                                        1 cardThe First Monarch 1 cardThe First Monarch
                                                                                        The First Monarch
                                                                                        Trap Continuous
                                                                                        The First Monarch

                                                                                          Special Summon this card as an Effect Monster (Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap Card.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. If this card was Summoned this way, you cannot Special Summon monsters, except monsters with this card's Attribute.


                                                                                          1 cardUnending Nightmare 1 cardUnending Nightmare
                                                                                          Unending Nightmare
                                                                                          Trap Continuous
                                                                                          Unending Nightmare

                                                                                            You can pay 1000 LP, then target 1 face-up Spell/Trap on the field; destroy it. You can only activate this effect of "Unending Nightmare" once per Chain.


                                                                                            1 cardAlba-Lenatus the Abyss Dragon 1 cardAlba-Lenatus the Abyss Dragon
                                                                                            Alba-Lenatus the Abyss Dragon
                                                                                            DARK 8
                                                                                            Alba-Lenatus the Abyss Dragon
                                                                                            • ATK:

                                                                                            • 2500

                                                                                            • DEF:

                                                                                            • 2500


                                                                                            1 "Fallen of Albaz" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand.


                                                                                            1 cardAlbion the Branded Dragon 1 cardAlbion the Branded Dragon
                                                                                            Albion the Branded Dragon
                                                                                            DARK 8
                                                                                            Albion the Branded Dragon
                                                                                            • ATK:

                                                                                            • 2500

                                                                                            • DEF:

                                                                                            • 2000


                                                                                            "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                                                                            1 cardMasquerade the Blazing Dragon 1 cardMasquerade the Blazing Dragon
                                                                                            Masquerade the Blazing Dragon
                                                                                            DARK 8
                                                                                            Masquerade the Blazing Dragon
                                                                                            • ATK:

                                                                                            • 2500

                                                                                            • DEF:

                                                                                            • 2000


                                                                                            1 "Despia" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.


                                                                                            1 cardMirrorjade the Iceblade Dragon 1 cardMirrorjade the Iceblade Dragon
                                                                                            Mirrorjade the Iceblade Dragon
                                                                                            DARK 8
                                                                                            Mirrorjade the Iceblade Dragon
                                                                                            • ATK:

                                                                                            • 3000

                                                                                            • DEF:

                                                                                            • 2500


                                                                                            "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                                                                            1 cardStarving Venom Fusion Dragon 1 cardStarving Venom Fusion Dragon
                                                                                            Starving Venom Fusion Dragon
                                                                                            DARK 8
                                                                                            Starving Venom Fusion Dragon
                                                                                            • ATK:

                                                                                            • 2800

                                                                                            • DEF:

                                                                                            • 2000


                                                                                            2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                                                            1 cardTitaniklad the Ash Dragon 1 cardTitaniklad the Ash Dragon
                                                                                            Titaniklad the Ash Dragon
                                                                                            DARK 8
                                                                                            Titaniklad the Ash Dragon
                                                                                            • ATK:

                                                                                            • 2500

                                                                                            • DEF:

                                                                                            • 2500


                                                                                            "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                                                                                            1 cardBorrelsword Dragon 1 cardBorrelsword Dragon
                                                                                            Borrelsword Dragon
                                                                                            DARK
                                                                                            Borrelsword Dragon
                                                                                            • ATK:

                                                                                            • 3000

                                                                                            • LINK-4

                                                                                            Link Arrow:

                                                                                            Top

                                                                                            Left

                                                                                            Bottom-Left

                                                                                            Bottom


                                                                                            3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


                                                                                            1 cardTopologic Bomber Dragon 1 cardTopologic Bomber Dragon
                                                                                            Topologic Bomber Dragon
                                                                                            DARK
                                                                                            Topologic Bomber Dragon
                                                                                            • ATK:

                                                                                            • 3000

                                                                                            • LINK-4

                                                                                            Link Arrow:

                                                                                            Top

                                                                                            Bottom-Left

                                                                                            Bottom

                                                                                            Bottom-Right


                                                                                            2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.


                                                                                            1 cardTopologic Zeroboros 1 cardTopologic Zeroboros
                                                                                            Topologic Zeroboros
                                                                                            DARK
                                                                                            Topologic Zeroboros
                                                                                            • ATK:

                                                                                            • 3000

                                                                                            • LINK-4

                                                                                            Link Arrow:

                                                                                            Top-Left

                                                                                            Top-Right

                                                                                            Bottom-Left

                                                                                            Bottom-Right


                                                                                            2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.


                                                                                            1 cardBeelze of the Diabolic Dragons 1 cardBeelze of the Diabolic Dragons
                                                                                            Beelze of the Diabolic Dragons
                                                                                            DARK 8
                                                                                            Beelze of the Diabolic Dragons
                                                                                            • ATK:

                                                                                            • 3000

                                                                                            • DEF:

                                                                                            • 3000


                                                                                            1 DARK Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. If you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took.


                                                                                            1 cardBystial Dis Pater 1 cardBystial Dis Pater
                                                                                            Bystial Dis Pater
                                                                                            DARK 10
                                                                                            Bystial Dis Pater
                                                                                            • ATK:

                                                                                            • 3500

                                                                                            • DEF:

                                                                                            • 3500


                                                                                            1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.


                                                                                            1 cardChaos Angel 1 cardChaos Angel
                                                                                            Chaos Angel
                                                                                            DARK 10
                                                                                            Chaos Angel
                                                                                            • ATK:

                                                                                            • 3500

                                                                                            • DEF:

                                                                                            • 2800


                                                                                            1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                                                            1 cardDragocytos Corrupted Nethersoul Dragon 1 cardDragocytos Corrupted Nethersoul Dragon
                                                                                            Dragocytos Corrupted Nethersoul Dragon
                                                                                            DARK 10
                                                                                            Dragocytos Corrupted Nethersoul Dragon
                                                                                            • ATK:

                                                                                            • 4000

                                                                                            • DEF:

                                                                                            • 2000


                                                                                            1 DARK Tuner + 1 non-Tuner Dragon-Type monster Cannot be destroyed by battle. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During your Standby Phase: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK.


                                                                                            1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                            Super Starslayer TY-PHON - Sky Crisis
                                                                                            DARK
                                                                                            Super Starslayer TY-PHON - Sky Crisis
                                                                                            • ATK:

                                                                                            • 2900

                                                                                            • DEF:

                                                                                            • 2900


                                                                                            2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                                            1 cardVarudras, the Final Bringer of the End Times 1 cardVarudras, the Final Bringer of the End Times
                                                                                            Varudras, the Final Bringer of the End Times
                                                                                            DARK
                                                                                            Varudras, the Final Bringer of the End Times
                                                                                            • ATK:

                                                                                            • 3000

                                                                                            • DEF:

                                                                                            • 3000


                                                                                            2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.



                                                                                            WICKED GOD Decks in OCG








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